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Sabtu, 29 Oktober 2016

Python Playground

Python Playground
YRHSCgAAQBAJ
352
By:"Mahesh Venkitachalam"
"Computers"
Published on 2015-10-01 by No Starch Press

Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.

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Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: *Generate Spirograph-like patterns using parametric equations and the turtle module *Create music on your computer by simulating frequency overtones *Translate graphical images into ASCII art *Write an autostereogram program that produces 3D images hidden beneath random patterns *Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques *Construct 3D visualizations using data from CT and MRI scans *Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.

This Book was ranked 4 by Google Books for keyword eric matthes.

The book is written in enfor NOT_MATURE

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